Lustful Desires v0.64.1 by Hyao — Visitcomics

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v0.64.1

PART 1: BRIMSCORCH CONTENT

Fishing Village

Walk around the village:

  • Explore the old Fishing Village formerly known as Crestshore.

The option to walk around the village is going to be available even outside of the Beta content. You can move around it like any other dungeon. There are some extra scenes to see. If you are on a current step for Beta story, there will be an additional zone to check which would move you to another memory of our dear hunter. There are some secrets, some known characters and a bit of exploring and fighting. Including the big bad boss.

PART 2: VIRILE CONTENT

Bareshade

Tavern:

  • Harold’s old ‘special’ drink option has been adjusted. The scene content is the same, but you will now be able to choose which version of the scene you want after drinking the drink he offers for the first time (as long as you meet the requirements for the second version). Also, he does something more ‘Harold like’ before he gives it to you now.

Northcrest Outpost

  • Event: Unwelcome offer (Req: Seen the ‘A different kind of headache’ event, and Everett’s ‘Last Battle’ talk option has been done)

PART 3: VISUAL/AUDIO ASPECTS

Narram’s addition:

Gavel’s addition:

Burb’s addition:

  • New Icons: Emerine Breastplate, Ground Creeper, Lizard Scarf, Poisoned Bolt, Versatile Potion, Warding Ring, Wolf Brooch

v0.63.0

PART 1: CONTENT
Iron Blood Tribe

Entrance:

  • Event: Groth’s Tent (Req: Done the ‘Clash’ event)

Orgram:

  • Conversation: Horde’s location (Req: Done the ‘Clash’ event)

Groth: (Req: ‘Groth’s Tent’ event done)

  • Conversation: Tent
  • Conversation: Festivities (Req: Korg in the Camp, Korg invited to the Fair)

Wasteland

Look around:

  • Event: Rough invitation (Req: ‘Clash’ event done, Sided with Mirage)

Skullbreaker Horde Camp

Entrance:

  • Event: Meeting Khalgor (Req: Stood against Mirage, ‘Horde’s location’ talk done)

Khalgor:

Junkyard

Tao:

  • Conversation: Bareshade visit (Req: Tao free, Island unlocked, Troubles in the Den done, between 6:00 and 14:00, not on Sunday)
  • Conversation: Fair Invitation (Req: ‘Bareshade visit’ talk done)

Bareshade

Fair:

  • Entrance: Groth’s visit (Req:’Festivities’ talk done)
  • Fireworks: Tao (Req: ‘Fair Invitation’ talk done)

PART 2: VISUAL/AUDIO ASPECTS

Narram’s addition:

Passerby’s addition:

Burb’s addition:

  • New Icons: All Holiday Charms, Ale, Amulet of Strong Mind, Carnenta’s Roots, Crossbow Bolt, Entice Rose, Gem (Green), Lucky Charm, Sapphire Wolf Brooch, Senucra, Tank Top, Wolbauk Poison

PART 3: BUG FIXES AND CHANGES

Virile:

  • Added ‘Collect All’ and ‘Collect All & Replant’ buttons to the garden screen.

Various text corrections.

Ren:

  • Made the new ‘Fireworks’ menu screen.

v0.62.0

PART 1: CONTENT

Northcrest Outpost

Everett:

  • Conversation: The last battle (Req: Done the ‘Clash’ event)

Iron Blood Tribe

Korg:

  • Conversation: Iron Blood (Req: Done the ‘Clash’ event, stood against Mirage. Korg was present during the event.)

Holiday’s Event (Req: Non-Canon events on)

Northcrest – Training Ground:

Bareshade (Req: Holiday’s Miracle event done):

  • Shop
  • Sawmill (Req: Minimum 2 hearts with Logan)
  • Tailor

PART 2: VIRILE

Northcrest Training Ground

Barracks:

  • A different kind of headache (Req: 0:00-6:00. 7 days after seeing ‘Too horny to sleep’.)

PART 3: VISUAL/AUDIO ASPECTS

Narram’s addition:

StanG’s addition:

v0.61.0

Orc Camp

Requirements:

‘Recapturing the camp’ talk with Korg done

OR

‘The best defense is a good offense’ event with Everett done + ‘Horde’s Gathering’ talk with Orgram done OR MC is not accepted in the tribe

Decisions:

  • Stand against Mirage
  • Side with Mirage

Boss Fights:

Some decisions made previously can change the allies that show up with the boss themself.

Swamp

River’s Bank

Feliar’s Hut:

  • Entrance (Two variants depending on result of the fight)
  • Check the back door (Req: Feliar dead)
  • Conversation: Honest talk (Req: Fight Mirage + Feliar alive)
  • Conversation: Mother (Req: Honest talk done)
  • Conversation: Questioning (Req: Fight Orgram)

River’s Cave

Vicoria’s Chamber:

  • Entrance (Two variants depending on result of the fight)
  • Conversation: Explaining (Req: Fight Mirage + Vicoria alive)
  • Conversation: Questioning (Req: Fight Orgram)

Iron Blood Tribe

Entrance:

Orgram:

  • Conversation: The last battle (Req: Fight Mirage)

Korg can appear in many of those scenes and fights if he was still in your house. Which adds additional dialogues.

And the biggest reward of them all:

  • The path through the orc camp is available after finishing the current event. No need to visit underground anymore!

v0.60.1
N/A

v0.59

IMPORTANT:

  • Android build will be available later!

Nothing like a halloween related update released on the friday 13th during the spooky month.

The patch notes for this one is not going to be too big, as I don’t want to mention all the zones that have something to do in the new dungeon. It’s ~20k of my own words for the halloween special only, while Virile and Brim added their own portion to the other events. Overall it may not look like it, but there’s quite a lot here.

I also tried to make a new halloween event repeatable. There will be a new option at home to go through the event again, whenever you please. The option will probably not stay here and I will try to code events in a way they could be repeated like that in the future. For now I’m just testing and play around it.

Thank you all for the patience. I know I took one more week to actually finish this one, but hopefully it was worth the wait.

As I kinda got over the board with how massive this non-canon event is… I will make a poll in couple of days in regard of those kind of events to see what majority of people think about it.

For now, enjoy the update, enjoy friday 13th, enjoy the spooky month!

PART 1: CONTENT

Northcrest
Halloween Update (Req: Finishing Northcrest conspiracy, starting at night when entering the town):

  • Two levels of a new dungeon
  • Couple of naughty interactions
  • Look around as there is a bit of extra lore or secrets
  • Special fight at the very end

Virile
Bareshade:

Brimscorch:
Steppe:

  • Gnoll x Centaur scene (Chance to happen, Only during the day)

PART 2: VISUAL/AUDIO ASPECTS

Narram’s addition:

Passerby’s addition:

Guran’s addition:

  • A little witch outfit for our Rose

v0.58

The update log won’t be long. We didn’t describe all the zones in the new level of the dungeon, as well… everything there is new. Some interactions are available only after you do the story quest and return there later on your own.

PART 1: CONTENT

Misty Abyss

Entrance:

• Meet up with Grushk (Req: Part 1 finished, check ‘Blessing of Lust’ in the event log)

Level 2:

• Zone 4-3: Conversation with Grushk

Level 3:

• Zone 5-6: Conversation with Grushk

• Zone 9-9: Attack

Level 4:

• A new map. There’s a good amount to explore both during the story mission and after it is finished as well

Bareshade

Fair:

• New wrestling opponent – Barrel (Req: Bandit CAMP morale over 25, Random chance) (Alternate ending if Barrel was allowed to stay overnight at your house ever (Check his relation log info tab))

Your House:

• Wrestling with Barrel, Round Two (Req: Sleep 8h on the same night as getting the alternate ending when wrestling Barrel at the Fair.)

PART 2: VISUAL/AUDIO ASPECTS

Narram’s addition:

• Hissh sprite

Burb’s addition:

• New icons: Doggy Ears, Egg, Equipment Remains, Fishing Bait, Mysterious Signet, Pastry Sweets, Potato, Issac’s Diary, Tomato

PART 3: BUG FIXES AND CHANGES

• Now up to 3 notification messages can be shown at a time. The shop screen has been slightly adjusted to accommodate this better. Big thanks to Ren for making the code for this.

• There is a new stat that tracks if the player is into big bellies or not. To activate it, redo Harold’s ‘Belly Fun’ talk option. If it’s active it will be noted in Harold and Barrel’s relation log info tab.

v0.57
N/A

v0.56
N/A

v0.54
N/A

v0.53
PART 1: CONTENT
Steppe

Location:

  • Introduction
  • Explore Steppe
  • New Enemy: Centaur Spearmen
  • New Enemy: Gnoll Brute (Top MC has variant for both dom/sub)

Mountain Tavern
Tavern’s Front Door:

  • Introduction
  • New NPC: Vadir

Vadir:

  • Conversation: Mining Operations
  • Conversation: Other problems
  • Quest: Mining Duty
  • Quest: A lesson for goblins
  • Quest: Stolen goods

The mine:

  • Entrance
  • Report to work (Req: ‘Mining Duty’ quest accepted. Between 6:00-12:00; This one has some dirty options, both top/bottom variant)

Snowy Mountains
Location:

Redwood Forest
Goblin:

  • An extra attack (he can steal some of the items from you and use them against you)

PART 2: GUEST WRITER CONTENT
None

PART 3: VISUAL/AUDIO ASPECTS
Narram’s addition:

  • Goblin (Full color, no nsfw version)
  • Centaur Spearmen (Full color for sfw, sketch for nsfw)
  • Gnoll Brute (Full color for sfw, sketch for nsfw)

Burb’s addition:

  • New Icons: Pomenge, Carnenta’s Petals, Adventurer’s Pants, Adventurer’s Boots, Baggy Pants, Traveler’s Boots, Shoes, Harness, Bandana

PART 4: CHANGES AND BUG FIXES
Others:

  • Updated Relation Log characters this update: Othra, Roushk, Rhot, Grushk, Nauxus, Orgram, Roghak, Vadir

v0.51.0
N/A

v0.47

-UPDATE 0.47 -(Beginning of an Adventure)

-PART 1: CONTENT Lakeshard Village Inn:
• More sniffing (Additional options in the conversation)
Adventurer’s Guild:
• Entrance (After the first time there is a chance for a lewd scene to happen outside – top/bottom variant)
• Approach Grahm
• Talk: The guild
• Talk: Guild’s owner
• Talk: Mercenaries Deep Jungle Location:
• Wander around (Not all the options are ready yet, the location will be expanded in later updates)
• New enemy: Sabal (Dom scene will be added later, but considering what idea I have for this enemy, you will be getting black heart for that. Submit scene has a special variant that occurs when condition is met – I’ll let you to figure it out)
Bareshade Barn:
• The beginning of the end – While entering the barn (Req: Caleb like minimum 50, Lizards, Feliar, Korg invited to the fair, Walk with Caleb event done, Werewolf event concluded – the special fight added in the last update for normal Logan or unlocking Swamp Werewolf and done the talk with Bernard about it in bottom Logan)
• Adventure 1: A helpful neighborhood werewolf (Req: After seeing ‘The beginning of the end’ event)

-PART 2: VISUAL/AUDIO ASPECTS Narram’s addition:
• Raptor (Old enemy on the swamp)
• Hugo
• Sabal Burb’s addition:
• New icons: Allaying Lube, Glossy Algae, Lube, Tar Larvae

v0.45

PART 1: CONTENT

Junkyard

Tao:

  • Journey to the island (Req: Tao free, path unlocked)

Jungle (New Location, Accessible from Island Cave – Underground)

Location:

  • Go through the jungle (Three part event with Tao)
  • Explore (Without Tao: Random Events + Event with gorilla has extra scene if reputation is high)
  • Enter the cave (Return to the underground)

New Enemy:

  • Gorilla (8 different actions + Restrain attack)

Deep Jungle (New Location)

  • Continue journey (Three part event with Tao)

This area will be expanded in later builds

Lake of the Ancients (New Location)

Location:

  • Head towards the village (Four part event with Tao)
  • Look around (Without Tao: Random Events)
  • Leave the lake (Back to the map)

New Enemies:

  • Ursadin Mercenary (8 different actions + Restrain attack, not escaping in lewd variant leads to an extra scene)
  • Ursadin Mercenary (8 different actions + Restrain attack + Dom Scene has small difference at the end if the mercenary reputation is high)

Lakeshard Village (New Location)

Location:

  • Entrance (Event with Tao end here, later flavor text)

Inn:

  • Introduction Event
  • Bowen (Rent a room)
  • Relax in the bar (One event)

This area will be expanded in later builds (More Inn + Market + Adventurer’s Guild + Harbor)

MISC

  • New Items: Ground Creeper, Banana, Nepeta, Allaying Lube, Senucra
  • New Statuses: Disease, Ablaze, Loosened Up

PART 2: GUEST WRITER CONTENT

Urso:

  • Introduction Event: Meting in the Once Hidden Home (Location: New Road – Look for resources, Time: 22:00 – 6:00, Req: Event with bareshade with people arguing they saw bear or a dog)

PART 3: VISUAL/AUDIO ASPECTS

Narram’s addition:

  • NPC: Bowen
  • NPC: Orwell
  • NPC: Garuik
  • Enemy: Gorilla
  • Enemy: Mercenary Ursadin
  • Enemy: Mercenary Hogsvine

Gavel’s addition:

  • New Background: Northcrest Gate

Burb’s addition:

  • New icons: Emerine (Green + Purple), Insane Potion, Miracle Potion, Sanity Potion, Small Bomb, Wolfs Bane.

v0.41.1
PART 1: CONTENT

Bareshade

Fair:

  • Feliar firework scene (Req: Invited to the fair, saw two events with him playing)

MC’s Home:

  • Unexpected Visitor (Req: Caleb Love 1+, Going to sleep during night hours, small chance to happen)
  • Feliar sleepover (Req: For now happens only after firework scene)

Ruins:

  • Event: Bonding (Req: Love 1+ with Othra or Roushk, Contest event done, entering the temple during the day)
  • Talk: Bonding (Req: Bonding Event done, talk with Othra after 10:00 and before 18:00)

It may look like it’s not much, but the Bonding event took a lot of time… and it’s still not finished. There was lot of stress lately and dealing with a bit of a burnout. I really tried to make the event interesting and expand the characters… I might have exaggerated a bit (To put it into perspective this update has around 30k words and most of it is lizard event). You can tell me how much you like that kind of approach.

The event can be repeated everyday. There are three different choices of how you will spend the day and in each there are still different variants on how things can go. If it comes to fun times for now it’s only Roushk.

Things to finish with this event: Fourth option to spend the day (Which will lead to second hearts), More fun times (Roushk/Othra, Othra), plus one more surprise at the end of the event.

Also my apologizes for those who are going with bad route for the lizards, this update will not have much content for you unfortunately.

v0.39.0
PART 1: CONTENT

Home

Entrance:

  • Krampus statuette (Req: 2 already in the inventory, you could obtain them by accepting the bribe or add them via cheat menu)
  • Relieve yourself:
  • Gunnar’s cum rag
  • Canine Shaped Dildo
  • Equine Shaped Dildo
  • Krampus (You can pick if you want to use one, two or three statuettes)

Fight:

  • Krampus (Req: Using three statuettes. Two different grapple attacks, several different conclusions.)

Bareshade

Entrance:

  • Weird Rumor (Req: Werewolf event finished, only during day)

Torben’s House:

  • Missing item (Req: Used ‘Gunnar’s cum rag’ relieve option at least once, trying to talk to Gunnar afterwards.

Northcrest Outpost

Entrance to Everett’s office:

  • Everett alone time (Req: You gifted him one of the dildos, only evenings)

Gifts!

This option will be available under the ‘Talk menu’ as one of the conversation. Sometimes there are additional requirements for it to unlock, but usually it’s fairy easy. Either having small amount of like or progressing certain event. I saw some people asking for it, but because I didn’t want to make it too simple, each gift means a small conversation or a scene. I’ll be adding more options for more people in the future. Not all the options are positive though, so be careful what you give to whom, otherwise it may lead to a bad result. It’s repeatable, excluding certain options that will be one time events. Also gifting specific items may lead to additional scenes (Like with Everett for example).

Bernard:

  • Fine Wine (Req: Only during evening visit)

Caleb:

  • Flower Arrangement
  • Harness, Collar, Leash (Req: Walk event done)

Dulrig:

  • Lube (Req: Doing discount scene)

Everett:

  • Big Black Dildo (Req: Talk about the package from Dulrig)
  • Canine Shaped Dildo (Req: Talk about the package from Dulrig)

Feliar:

  • Flower Arrangement
  • Fruit Tea
  • Exotic Coffee

Grushk:

  • ‘No-Horny’ Potion Set

Gunnar:

Logan:

Rose:

  • Flower Arrangement
  • Fruit Tea
  • Exotic Coffee

Vicoria:

  • ‘No-Horny’ Potion Set
  • Big Black Dildo/Canine Shaped Dildo/Equine Shaped Dildo

Items

  • Certain items were added to Torben’s Shop
  • Tea Leaves can be found in the Forest Path location
  • You can learn some new designs (Potion Set if you know how to make restrain potion, strong restrain potion, lust regen powder and Fruit Teas after finding at least one tea leaves.

PART 2: GUEST WRITER CONTENT

Wisdom:

  • Northcrest Brothel – Entice (Req: Day 80, after checking it first time you need to wait another week)
  • Entrance
  • Receptionist – Conversation and three quests
  • Saloon – Shop and Archway (To enter Archway you need certain level of reputation in Entice which you obtain by tipping dancer, doing quests for receptionist, buying stuff in the shop)
  • Gallery – One companion available
  • Stage – Drink, Buying Entice Roses, Dancing Shows (Four dancers available)
  • Service Entrance (Req: Being hired by Lady Cerise) – Whoring (One person available), Break Room (For rest)

PART 3: VISUAL ASPECTS

Zoroj’s addition:

Narram’s addition:

  • Dire Wolf
  • Dire Wolf (Pack Leader)
  • Big Rat
  • Bat

PART 4: CHANGES AND BUG FIXES

Others:

  • Some minor fixes here and there.

v0.38.0

IMPORTANT:

Android Build will be available later!
If during game you will see “WIP” it means Work in Progress and that part is still not finished.
PART 1: CONTENT

Bareshade

MC’s House:

Barrel’s Visit (Req: Barrel/Logan argue even done or bottom Logan path, Bandit morale min. 25, lewd fame min. 8, only at night by sleeping 8h
Murcad’s Cove

Dungeon

Variant for Tank scene (When leaving the dungeon, was WIP before – Sub Top)
Fishing Village

Tank

Talk: Share Potion (Req: Min. 5 like, Non Canon event on) – Use certain potion to change the way Tank behave (His behavior was set during the fight with him in bandit’s camp, now you can change it freely.
Northcrest District: Training Ground – Not much here just yet

Take a look around

Permission – One time event, giving you access to move freely around. Munbury Complex must be unlocked to get it.
Go to guard station

Guards conversation
Northcrest Outpost

Everett

Talk: Orc’s War
Home

Korg

Talk: Love Potion Scheme (Req: Min. 25 like)
River’s Bank

Feliar

Talk: Everett’s Visit (Req: Finished event with Everett visiting Feliar, a bit longer dialogue if you participated in the fun).
Talk: How are you? (Req: Min. 40 like, Comforting talk done) – a bit more dialogue if he was invited for fair and with mediation path in orc tribe event.
Iron Blood Clan

Orgram

Talk: Groth’s scouting mission (Req: Final test finished, Nameless event done – for now it’s only in a good lizard route).
Entering tent: Khalgor and the Skullbreakers (Req: After event in the plains of death)
Plains of death

With overwhelming strength – a huge event with a ton of stuff, including a way to change decision with Nameless if you at least stayed neutral (Either for serving him or not serving him). As usuall… be careful with him (Also with one variant there’s a game over scene, so be careful with that too).
If during game you will see “WIP” it means Work in Progress and that part is still not finished.

PART 2: VISUAL ASPECTS

Zoroj’s addition:

Khalgor sprite
Breakfast CG with Bernard including both human and werewolf variant (So basically two Cgs)
Narram’s addition:

Beta Werewolf
Gavel’s addition:

Plains of Death background
PART 3: CHANGES AND BUG FIXES

Others:

Some minor fixes here and there.

 

v0.36.0

IMPORTANT:

  • Android Build will be available later
  • If during game you will see “WIP” it means Work in Progress and that part is still not finished.

PART 1: CONTENT

Bareshade

Fair (Stroll around, additional options):

  • Korg and children
  • Jester (Req: Bandit morale min.25)

Bernard:

  • Talk: Picnic with Caleb (Req: Caleb walk done, Caleb’s like at least 15)

Blake:

  • Unusual request – while entering the forge (Req: Muscle Ointment quest done, Blake like at least 20)
  • Talk: Massage – daily (Req: Unusual request saw)

Caleb:

  • Talk: Picnic – daily (Req: Talk with Bernard about picnic done)

Logan:

  • Training (Req: Werewolf event done completely, 30 days must pass – you can skip the waiting time with the option at the sawmill)
  • Payback time – step 1 (Req: Saw training, night only except of sunday, entrance to Bareshade)

Forest

Entrance

  • Payback time – step 2 (Req: Seeing step 1)

Wolves Den (lv.1)

  • Zone 77, near the entrance to the second level

Wolves Den (lv.2)

  • Whole new level of the dungeon (Including walking with NPC – additional attacks, small talk)
  • New enemy: Beta Werewolf
  • New fight variant with Alpha
  • Payback time – step 3 (Finishing the event)

If during game you will see “WIP” it means Work in Progress and that part is still not finished.

PART 2: GUEST WRITER CONTENT

Dylan:

  • Tao’s Question (Req: Bathing Scrap done, Tao like at least 15 – you can gain his like now by taking him to the junkyard dungeon or giving him potions. Checking the Scrap’s House with Tao.
  • Tao’s Visit (Req: Tao Visit, Having conversation with Scrap about Tao. Between 06:00 and 18:00
  • Student Scrap (Req: Tao Visit, Mon-Fri, between 10:00 and 14:00)

PART 3: VISUAL ASPECTS

Zoroj’s addition:

  • Nameless Sprite
  • New story related CG

Music from Civ:

PART 4: CHANGES AND BUG FIXES

Battle:

  • There is a new mechanic introduced in this update that is related to exploring the game in certain way and fighting as well. You will see it during the play through.

Others:

  • Some minor fixes here and there.

v0.35.0

IMPORTANT:

  • If during game you will see “WIP” it means Work in Progress and that part is still not finished.

PART 1: CONTENT

Home

  • Crow – Message from the witch (Req: Iron Blood Village Unlocked, Finished nightmares with Nameless)
  • Nameless Visit (Req: Accepted or Refused help from the witch)
  • Wolbauk Training
  • Study Screen – Healing Salve added
  • Crafting arrows (Req: Blake/Dulrig arrow talk done, Sparking Seed/Poison Extract in the inventory)

Bareshade

  • Blake – Crafting arrows (Req: Arrow quest for Nauxus done)

Northcrest

  • Dulrig – Crafting arrows (Req: Emerine and Glafire stones brought back to him)

Swamp

Witchhut:

  • Mind protection (Req: Seeing Crow at home)
  • Quest: Rat fur (Req: Accepted the witch offer, night witch)

Wasteland

Location

  • New options (Wolbauk fight, Item find)

Iron Blood Village

Location:

  • Start of the challenge (Req: Talk about trust with orgram again, then come back the next day)
  • Wolbauk’s Pen – unlocks possibility to leave mounts here and also a new NPC, Roghak (Req: Doing the first challenge)
  • Explore the village – you can get kicked from the village if you do that before challenge, nothing after the challenge for now

Roghak:

  • Talk: Ask about him
  • Talk: Asking about wolbauks
  • Talk: Sick mounts (Req: Successfully treating the wolbauks in the pen)
  • Talk: Leaving mounts
  • Barter shop (For details look into changes and bug fixes part)

Private Tent:

  • A place to sleep and craft (Req: Finished challenges)

Orgram:

  • Broke the rule (If explored the village before finishing challenges)
  • Quest: Taming a wolbauk
  • Quest: Test of strength
  • Quest: Group challenge
  • Quest: Final test

Plains of Death

Location:

  • Explore
  • Path to the shrine (Req: Group challenge quest in progress or finished)

Dungeon:

  • Whole new dungeon with two levels (Including fights with vultures and harpies, some obstacles, treasures, camping with Groth)

Shrine:

Enemies:

  • Harpy (Male/Female)
  • Vulture
  • Wolbauk

Items (For details look into changes and bug fixes part):

  • There are more bows available
  • There are more arrows available

PART 2: GUEST WRITER CONTENT

PART 3: VISUAL ASPECTS

Zoroj’s addition:

  • Naked alt for Groth
  • Alternative expressions for Groth and Orgram

Gavel’s background:

  • Forest Path background is finished

PART 4: CHANGES AND BUG FIXES

Barter:

  • New way of shopping – exchange items for other items. As some other races won’t necessary use human coins, there’s an option to barter now. It will be added to the lizard tribe with the acolyte that was exchanging stuff for earth moss, also the orc tribe will use this method as well.

Enemies:

  • Some enemies got an ‘aerial’ trait (Bats, Hortnets, new enemies in this update). Aerial units are more difficult to hit with melee weapon, encouraging to use ranged weapons. Some of those creatures have a skill that gave them ‘fly’ status. They can’t be hit by melee weapon at all, but hitting them with ranged attacks gives chance to take down to the ground which deals additional damage. Bombs still works on those enemies.
  • Bandit, Barrel, Lizardman Warrior, Werewolf, Orc Brute, Northcrest Guard – Those enemies have some new actions during the battle (I used some of the ideas from a picture I’ve got for a birthday).

Items:

  • A small tweak to the amount of items that can be crafted with higher crafting skills
  • Arrows can be made in the workshop if the player knows the design
  • Bows have slightly increased damaged, but in cost of lowering the dodge. Most of the arrows got a trait that they lower the opponent’s protection by half.
  • Some of the new stuff can be bought in the Northcrest, there’s a new merchant in the marketplace.

Gunnar:

  • Gunnar and Caravan options in Bareshade are now only available on Monday, Wednesday, Friday and Sunday.
  • Some of Gunnar’s dialog and talk options on the River Path have been updated to consider your past experiences with him and the bandit camp.

Others:

  • Some minor fixes here and there.

v0.34.1

PART 1: CONTENT

Northcrest Outpost

Everett:

  • Talk: Feliar’s Offer (Req: Mediation with Korg and Everett done)
  • Quest: Missing Scout – an alternative way to unlock Munbury in case Korg was not invited to the hut (Mediation not available)

River’s Bank

Feliar:

  • Event: Everett’s Visit (Req: Feliar’s Offer talk with Everett done – being neutral or stating Everett can trust Feliar). This event can be repeated twice a week with different outcome. Later it’s a chance of one of the outcome to happen.

Northcrest Residential Area

Location:

  • When entering Northcrest there is an option to pick what part of town to visit

Roam the streets:

Inn:

  • Rent a room: Pick one of three rooms (Shared bedroom have an option to have some fun)
  • Public bath (Req: Day only, Northcrest naughty fame at least 5 gives option to have some fun with five scenes variants)
  • Chores (Req: Quest only, Day only): There are some lewd variants in most of the options.

Julian:

  • Talk: Self sufficiency
  • Talk: Northcrest
  • Quests: Chores (Req: Self sufficiency talk done)
  • Quest: Supplies (Req: Self sufficiency talk done)

Gunnar (In Northcrest only in Tuesday, Thursday, Saturday):

  • Roaming the streets (Req: Day only, Chance to happen)
  • Public bath in the Inn (Chance to happen)

Booner:

  • Roaming the streets (Req: Night only, Chance to happen)

Northcrest Market

Jeweler:

  • Talk: Ask about her
  • Quest: Pearl hunting (Req: Ask about her talk done)

Wasteland

Look around (No more WIP there):

  • Event: Scounting (Req: Day only) – this event has three parts that finally leads to unlocking Iron Blood Village

Iron Blood Village

Location:

Orgram:

Plains of Death

For now it’s only a dot on the map (Treat it like a crossroad in the earlier areas)

If during game you will see “WIP” it means Work in Progress and that part is still not finished.

PART 2: GUEST WRITER CONTENT

Athos:

  • Meeting at the waterfall
  • Contest talk: variant with Xer being victorious

Wisdom:

  • Check the fence (Replace normal glory hole. Different days have different results. Req: Finished the new road event, night only, for now only in bottom Logan path)… better look at your sanity too.
  • Ste visit – MC’s home (Repeatable, once per week. Req: New Road event finished, Between 12:00 and 19:00, chance to happen.)

PART 3: VISUAL ASPECTS

Zoroj’s orcs are here:

Forest Path and New Road backgrounds are replaced by sketch. The full picture will be uploaded some time later.

PART 4: BUG FIXES AND CHANGES

Quest log:

  • Active quest: added information about the amount of required items already in the bag
  • Event log: added event’s pictures, it’s just a visual thing

Others:

  • Some minor fixes here and there.

—– uploading here in a moment —–

v0.33.0

IMPORTANT:

  • If during game you will see “WIP” it means Work in Progress and that part is still not finished.

PART 1: CONTENT

Bareshade

Old barn:

  • Talk: Treat for a pup (Req: 40 like, sweet treat can be bought from Madeleine during the fair)
  • Enter the stall (Alternatives for previous scene)

Bernard:

  • Talk: Messing with Caleb (Req: Fun with Caleb done at least once)
  • Fun with the boys (Alternative for spending the night with Caleb and Bernard. Req: 4 hearts Bernard, 1 heart Caleb, after the fun talk done)

Northcrest Market

Dulrig:

  • In need of emerine (While entering the armory. Req: Like 10, bringing him 5 emerines, all entrance to the munbury unlocked) – Repeatable every 4 days. More option with high northcrest defender attitude and discount with Dulrig done.
  • Talk: Munbury Trip (Req: In need of emerine event seen)
  • During the Munbury Trip there are some changes and new events in the Munbury Complex, as you can explore part of it with Dulrig.

Ruin

Rhot:

  • Small addition to Last contest conversation when he lost, but done stuff with the player during the competition.

Misty Abyss

Rhot:

  • Alternative when seeing Rhot alone
  • Alternatives when seeing Rhot with enemy

PART 2: GUEST WRITER CONTENT

Athos:

  • Introduction rewritten (Xeroth meeting is no longer an event with random chance. There’s a sepparate option in the corrupted lake area to start the encounter with him.)
  • Bareshade Fair date (Req: Xer invited to the fair, option available at his stand)

Wisdom:

  • New Road Conclusion (Req: New Road finished, visit farmstead between 12:00 and 20:00)
  • Alternatives for helping Bernard in the shop for the day: Edmund Visit, Roland Visit (Req: New Road Conclusion done, no one died during the building the road)
  • Arden/Geordi Show (While entering Northcrest Marketplace. Req: New Road Conclusion done.)

PART 3: VISUAL ASPECTS

A marvelous piece from Zoroj:

  • Caleb CG – with few variants

Background from Gavel:

  • Wasteland (Finished version)

PART 4: BUG FIXES AND CHANGES

  • Cooking option is now available (There’s a new screen with all the recipes player know. Player get a ‘fed’ status after eating to prevent from eating right away another dish).
  • AntiBleeding Ointment, Antidote, Antitoxin – all those are adding a protection against corresponding statuses, preventing player from receiving the same debuff right after using an item.
  • Some minor fixes here and there.

v0.32

PART 1: CONTENT

Bareshade

Firework:

Old barn:

  • Logan on prowl (Req: Bottom Logan, Caleb’s gloryhole scene done, RNG)

Harold:

  • Talk: Cooking Recipes (Req: Camping tutorial done)

Madeleine:

  • Talk: Cooking Recipes (Req: Cooking Recipes with Harold done)

Wasteland

  • New location (Enter from Forgotten Cave up North)
  • New Enemy: Orc + Game Over scene
  • New Enemy: Ogre

Fishing Village

Scar:

  • Talk: Gunnar
  • Talk: Tank
  • Talk: Next step (Req: Finishing Murcard quest)
  • Talk: Cove (Req: Exploring cove)
  • Talk: Bentley’s Medallion (Req: Medalion in the inventory – found in the Bentley Lineage book that can be obtained in the south munbury complex)

Tank:

  • Talk: Explore cove together (Req: Next step conversation with Scar)
  • Talk: Scar

Cove

  • New location
  • New dungeon
  • New Enemy: Killer Crab
  • New Enemy: Murcad Defender

Battlefield

Northcrest Soldier:

  • Battle: New variant for submitting (RNG)

Any dungeon (with camp option)

  • Small tutorial about camping (Do “Set up a camp” option)

PART 2: GUEST WRITER CONTENT

Wisdom:

  • New variants for female bandit
  • New road – an addition to the location

PART 3: VISUAL ASPECTS

New sprites from Zoroj:

New background from Gavel:

  • Wasteland (For now only sketch)

PART 4: BUG FIXES AND CHANGES

  • Cooking option added to the camping that allows you to heal, reduce libido and gain some additional buffs
  • Some minor fixes here and there

v0.31

PART 1: CONTENT
Home

Companions:

Bareshade

Rhot:

  • Firework (Req: One heart, Lizards invited to the fair)

Logan:

  • Event: ‘Clash with Barrel’ – entering bar in Bareshade (Req: RNG, Evening, Normal Logan, Werewolf event done, Bandits morale at least 25)
  • Quest (Repetable): Lycanthropy Treatment (Req: Bareshade’s Expansion event completed)
  • Event: ‘I owe you a beer’ – entering your new home (Req: Evening, Bareshade’s Expansion event completed, Ste’s New Farm Road completed, ‘Clash with Barrel’ seen, ‘Ask about his work’ done with helping, Like 40, Love 1)

Caleb:

  • New Variation: ‘Share a beer’ – share beer (Req: RNG, Glory hole scene done at least once, bottom/vers)

Ruin

Rhot:

  • Quest (Repetable): Hunting Contest (Req: Celebration completed)
  • Talk: Last Contest (Req: Hunting Contest completed)

Roushk:

  • Talk: Last Contest (Req: Hunting Contest completed)
  • Talk: Exiled (Req: Event with exiled in the new level of Misty Abyss)

Grushk:

  • Talk: Last Contest (Req: Hunting Contest completed)

Swamp

  • Misty Abyss – New Level (Unlock with ‘Hunting Contest’ quest)

Additional info (Even more spoilers)

  • ‘I owe you a beer’ event have four variants (Normal, Top, Bottom/Vers with high WW like and without it). Doing anything but normal is your own risk.
  • New level of Misty Abyss can be visited later without lizards, then there are other events that are not available during the ‘Hunting Contest’ quest. You can access it from second level of Misty Abyss dungeon.
  • During ‘Hunting Contest’ there are different events depending on if you meet NPC on a zone with or without an enemy. The quest can end with a different winner, which reflects later during the end phase and the conversations.

PART 2: VISUAL ASPECTS

Zoroj made some new addition to the game:

  • Grushk
  • Northcrest Soldier – will be added in the bug fixing patch

PART 3: BUG FIXES AND CHANGES

  • Road between Forest Path and Farmstead should be working now
  • Gallery should be working properly now
  • Some minor fixes here and there

v0.30.1

Hello!
The newest build is ready (more or less).
Thanks to the people who helped with the beta, most of the bugs should be gone. Unless I created new ones when adding some new things today. With me everything is possible.
I didn’t finish all the things I wanted, but most of those things I can still add in the meantime, I prepared the base, so it should be fine from now on. Some screens may still not be working properly or be a bit wonky (I need to rewrite stuff for a new study screen, improvements screen is not showing resources, things like that).
Right now I’m quite exhausted and I have a feeling I would make a bigger mess if I keep going through the code again, so I’ll keep the build as it is right now. I will gather the feedback, see the bug reports and make a bug fixing patch in the first days of April.
Sorry for the lack of update notes. The new content that was added is quite easy to find and mostly at the beginning of the game anyway.
Here are the links. I hope you will enjoy all the changes!

v0.28.1

PART 1: CONTENT

New Enemy:

New Items:

  • Some new armors and clothes available, either during sewing with Rose or after bringing new mineral to Dulrig.

Bareshade:

  • Fair – Firework: Gunnar and Roushk/Othra
  • Caleb: Welcoming message (High like), Three new option in glory scene
  • Rose: Sewing (Talk + Event)

Northcrest:

  • Dulrig (New conversation when you have emerine in your inventory)
  • Ruben (New conversation after talking with Dulrig about the mineral)

Ruins:

  • Waterfall: Relax (Scene with warriors/acolytes – if high bitch fame, few variants with Grushk – two in the day, one in the night)

Munbury Complex:

  • Level 2: Completely new map, accessible from first map in the complex (Hidden passage)
  • Level 1: Missing fields completed
  • South: Missing fields completed, added a small event there
  • North: Some of the WIPs are filled, still some zones are lacking content

PART 2: VISUAL ASPECTS

Zoroj made some new addition to the game:

  • Emerine Golem
  • Ruben (Not available yet, will be added in bug fixing update – most likely tomorrow)

PART 3: BUG FIXES AND CHANGES

  • Some minor fixes here and there

Updated to 0.28.1 (+ android):

  • Added Ruben sprite
  • Dungeon bug on android build should be fixed
  • Android build with gallery available

v0.27

PART 1: CONTENT
Bareshade:
Bareshade’s Improvement: More houses (Added to quest log)
New conversation with Bernard (You need to sleep with both him and Caleb to unlock this)
New event with Caleb when entering the old barn (After the new conversation with Bernard, there’s 50% chance for this to happen)

Home:
Holiday’s Gift, including another krampus statuette (If you have two, there’s a chance for a new scene at home)

PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:
Caleb alt
There are some stuff from Gavel too:
Underground tunnels (two versions – one under the bar, the other for all the rest)

PART 3: BUG FIXES AND CHANGES
Some minor fixes here and there

v0.26.0
PART 1: CONTENT

New enemies:

  • Troglodyte
  • Cave Crawler
  • Ghoul

New locations:

  • Bunch of hub locations that works around the new dungeon

New dungeon (Five different maps – each have own enemies, events and secrets):

  • Munbury Complex – East Entrance
  • Munbury Complex
  • Munbury Complex – Crawler Nest
  • Munbury Complex – North Entrance
  • Munbury Complex – South Entrance
  • There are some empty zones and WIP’s. Unfortunately I wasn’t able to finish everything. But it’s mostly flavor text. Most important things are already there.

Home (Described in event log):

  • Nightmare #1
  • Nightmare #2
  • Nightmare #3

Ruin:

  • <Talk Roushk/Othra> Returning the gem (After Nightmare #2)
  • Celebration (Req: Betwen 6:00 and 16:00, at least three days after conversation ‘Return the gem’)
  • Meditation with Othra (Daily)
  • New Area: Waterfall (Area for future, after celebration)

Bareshade:

  • <Talk Blake> Glafire mineral (Req: Glafire Stone in inventory)

Northcrest:

  • <Talk Dulrig> Glafire mineral (Req: Glafire Stone in inventory)
  • <Talk Dulrig> Discount (Req: New weapon unlocked)

PART 2: GUEST WRITERS CONTENT

Hayden (Done by Arthien):

  • Little thing when entering Bernard’s Shop (Req: 2 hearts from Bernard, 1 heart from Hayden)

Ste (Done by Wisdom):

  • Country road (Check update log in game for more details)

Xeroth: (Done by Athos)

PART 3: VISUAL ASPECTS

Zoroj made some new addition to the game:

PART 4: BUG FIXES AND CHANGES

  • Completely new dungeon system. For now you can see it only in the newest dungeon. You can use WSAD to move around, so no more annoying clicking in those.
  • Some minor fixes here and there

v0.25.0
PART 1: CONTENT

New Locations (Nothing here, location prepared for later):

Bareshade:

  • Bernard: Night with Caleb
  • Caleb: Rose near the barn (There’s a chance for this to happen when you approach the barn), new talk options (Bath, Take for a walk)
  • Rose: You can ask about Caleb (Req: seeing her near the barn)
  • Jester’s Visit (There’s a chance for this to happen when you enter Bareshade. Req: Delivery quest done, Northcrest unlocked, Meeting Room built)
  • Fair: Watch firework with Korg (Req: 1 Heart with the orc)
  • Halloween Special: A new option in the fair when it’s dark outside (A silly bonus scene)

Forest:

  • Werewolves hunt (Req: High rep, night event)
  • Nymph anger (Reaction if player is wearing Nymph’s Wig, only if attitude is lower than -20)

Home:

  • Korg: Planning a meeting (Talk)
  • Dungeon (Rhot, bad lizard ending – you can capture him by using reptile’s lure during the ambush fight. You need corrupted water too.)

River’s Bank:

  • Feliar: Setting a meeting (Talk)
  • Mediations

Northcrest Outpost:

  • Everett: Planning a meeting (Talk)
  • Fun with Everett (3 variants of oral scene, 1 variants of anal scene, 1 variant of riding scene with 2 variants twist for bottom mc and high reputation with northcrest’s soldiers.)

PART 2: GUEST WRITERS CONTENT

Arion:

  • Arion’s hooves (Req: 1 heart, at least 50 like)

Ste (Done by Wisdom):

Scrap (Done by Dylan):

  • Scrap in trouble (Continuation of the event if Scrap was taken to the Rat King)
  • Conversation about Scrap’s treasure
  • Scrap with Ratkin (Random event if Scrap’s corruption route started)

PART 3: VISUAL ASPECTS

Zoroj made some new addition to the game:

There is a new background from Gavel:

PART 4: BUG FIXES AND CHANGES

  • Changed the UI for battle menu
  • Added hotkeys to combat buttons (You can pick up options by using numbers from 1-6)
  • Some minor fixes here and there

v0.24.0

PART 1: CONTENT
New Item/Recipe:

  • Blinding Bomb (Gives ‘blind’ status which lowers the chance to hit the target)

Bareshade:

  • Shop improvement (One of the three picked during the third date, second one available after watching fireworks with Bernard)
  • Fair: additional content (Fireworks – you can watch them with Bernard, Rose or Logan, but only if you heave one heart with him)
  • Logan (Normal Route – Fair event, there is good and bad outcome so be careful with what dialogues you pick. Bottom Route – Hookup with Korg)
  • Caleb (New conversation)
  • New repeatable quest for Blake (Req: muscle ointment in the inventory)

Northcrest Marketplace:

  • Commander appearance (During the day, when entering marketplace. Req: Dulrig quest done)
  • Armory (New conversation + Quest after seeing Commander)
  • Apothecary (New conversations + New quests)
  • Warehouse meeting (Between 22:00 and 5:00, after unlocking Commander in the Outpost)

Battlefield:

  • Orc encounter: alternative scene (Req: High reputation, bottom players)
  • Two orcs (Req: High rep, bottom players)
  • Orc & Soldier fight: alternative scene (top/vers players)

Northcrest Outpost:

  • Commander (Unlocked after helping Dulrig)

Ruin:

  • Lizard’s Treasure (Continuation of the nightmare event – this one is now added to the event log. Previous dialogue with Roushk about nightmare is slightly changed. There are three ways to deal with it – best, good and bad. For best solution you need to have at least 125 like with the lizards: Roushk, Othra, Rhot, Grushk)
  • Rouhsk (When approaching – after treasure event, only in best/good solution)
  • Rhot (When approaching – after treasure event, only in best solution)

Home:

  • Small gift (Some coins and items for your journey)

PART 2: GUEST WRITERS CONTENT
Arion:

  • First date (Req: One heart)
  • Arion extra wash will now be available for players who previously have chosen to help him avoid the bath.

Hayden:

  • Take a walk (Req: One heart)

Xeroth: (Done by Athos)

  • Invite to the fair
  • Love potion (Req: At least 20 like)

Scrap (Done by Dylan):

  • Scrap in trouble (Chance to happen when visiting him, after treasure and book conversation done)
  • Feeding Scrap: orange can be used

PART 3: VISUAL ASPECTS
Zoroj made some new addition to the game:

There are some stuff from Gavel too:

PART 4: BUG FIXES AND CHANGES

  • Quest log icon is moved from profile screen to the main screen (Next to profile, bag and equip buttons. I noticed a lot of people missed that the quest log actually existed and it can help you to follow the most important events in game. Also it records your decision in certain important moments.)
  • Some minor fixes here and there

v0.23.0

PART 1: CONTENT

New Location :

  • Northcrest Outpost (There’s nothing to do here just yet)
  • Battlefield

New Enemy:

  • Orc (Location: Battlefield)
  • Northcrest Soldier (Location: Battlefield)

Northcrest Gate:

  • Additional conversation options with guards (Permission to enter the city)

Northcrest Marketplace:

  • Armory (New NPC: conversations + quest)
  • Apothecary (New NPC: conversations + quest)
  • Stands
  • Random events

Northcrest Jail:

  • You can end up in jail if you walk around Northcrest naked or during one event in the marketplace.
  • Bribe / Offer fun to guard to get out
  • Wait (Two small situations, chance for another prisoner to appear)

PART 2: VISUAL ASPECTS

Zoroj made some new addition to the game:

There are some stuff from Gavel too:

  • Purification Lake
  • Corrupted Lake
  • Battlefield

v0.20

PART 1: CONTENT
Android Build:

  • It’s a fan made project (Author : RenNoChin5) , it should be stable and working fine. For now it’s up to date with everything including the current build.

New Enemy:

  • Ragroach
  • Purple Jelly (Recolor)

Junkyard:

  • Dungeon expanded (Check the event log to see how to progress)
  • Tao service
  • More options to have fun with Rat King
  • [Author: Dylan] Scrap

Home:

  • Rose visit
  • Orc in the hot springs

Bareshade:

  • Evening with Bernard (Req: Two hearts, After werewolf cure. Note: One more choice if MC saw transformation during the hunting date – it have to be done this update again, even if you saw it earlier.)

Ruin:

  • New conversations with lizards (Req: Seeing the nightmare)

Farmstead:

  • More interactions with Ste

Xer’s Hideout:

  • More interactions with Xer

PART 2: VISUAL ASPECTS
Zoroj made some new addition to the game:

  • Korg / Hayden CG
  • Rat King / Tao CG

There are some stuff from Gavel too:

PART 3: BUG FIXES AND CHANGES

  • Some small tweaks here and there.

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